Most computer generated music is created in a constructive non-realtime fashion and not by playing any instrument. Performance of such music needs special concepts. (See also this essay of mine here: Live Performance in the Age of Super Computers). I provide the audience with an experience it cannot get at home by using multiple channels of audio which places the listener in a field of sound that is much bigger than the physical room defined by the speakers and the walls. I develop my own tools for performance, such as the Monodeck II or self-written software, including Ableton Live which enables me to react to the audience, and to shape and actually play the music in a concert situation. I explore acousmatic concepts, ambisonics, and wave field synthesis for diffusion of sound in space.


Upcoming:

Robert Henke Live - Loginclub Wroclaw Poland May 26 2012
Monolake Ghosts - MUTEK Festival Montreal Canada May 31 2012
Robert Henke Live - Granular Lisbon Portugal June 20 2012
July 06 Monolake Ghosts Italy @ Dancity Folignio
July 07 Monolake Ghosts UK London @ Bloc
August 10 Monolake Ghosts Finland Helsinki @ Flow Festival
August 25 Monolake Ghosts NL Amsterdam @ Volt
September 7 Monolake Ghosts Japan Tokyo @ Unit [tbc]
September 28 Monolake Ghosts Norway Stavanger
September 29 Monolake Ghosts Norway Trondheim
October 8 Robert Henke Airport Soundscape France Rennes @ Airport [tbc]
October 12 Henke & Bauder: Atom France Rennes @ La Cité [tbc]
October 13 Henke & Bauder: Atom France Rennes @ La Cité [tbc]


2012 Monolake Ghosts in Surround Tour 2012

Music: Robert Henke
Visuals: Tarrik Barri

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Dust
2011 Dust

Multichannel granular synthesis concert piece. 2011 till present

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Tau
2010 Tau

Performance for the INA GRM accousmonium plus ring of eight speakers or for a 32 channel wave field synthesis system. 2010 till present.

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Iron Age
2010 Iron Age

A short piece for the Game of Live wave field synthesis system in Leiden, Holland

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2010 Intersection

Six channel soundscape performance based on field recordings captured in Hanoi.

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2007 Atom

Performance for a matrix of 64 floating gas balloons, lights, and sound. 2007 till present.

Sound and LED control: Robert Henke
Balloons and motion: Christopher Bauder

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2007 Layering Buddha Live

Six channel drone concert based of the Layering Buddha album. 2007 till 2010.

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2005 Studies for Thunder

Work for eight channels. 2005 till 2008.

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2002 Atlantic Waves

Audiovisual connected network performance for two players in two different countries. 2002 till 2007.

Sound, visualisation and software: Robert Henke
Collaborators: Deadbeat ( Scott Monteith), T++

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